﻿// Copyright (c) 2009 John Ehn, ExtremeSwank.com
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.

using System;

namespace ExtremeSwank.OpenId.Persistence
{
    /// <summary>
    /// Contains information for a specific Association between the Client
    /// and an OpenID Provider.
    /// </summary>
    public class Association
    {
        ProtocolVersion _ProtocolVersion;
        string _Server;
        string _Handle;
        string _AssociationType;
        string _SessionType;
        byte[] _Secret;
        DateTime _Expiration;

        /// <summary>
        /// Gets or sets the version of the OpenID Protocol used to create
        /// the association.
        /// </summary>
        public ProtocolVersion ProtocolVersion
        {
            get { return _ProtocolVersion; }
            set { _ProtocolVersion = value; }
        }
        /// <summary>
        /// Gets or sets the OpenID Provider URL.
        /// </summary>
        public string Server
        {
            get { return _Server; }
            set { _Server = value; }
        }
        /// <summary>
        /// Gets or sets the association handle.
        /// </summary>
        public string Handle
        {
            get { return _Handle; }
            set { _Handle = value; }
        }
        /// <summary>
        /// Gets or sets the association type.
        /// </summary>
        public string AssociationType
        {
            get { return _AssociationType; }
            set { _AssociationType = value; }
        }
        /// <summary>
        /// Gets or sets the session type.
        /// </summary>
        public string SessionType
        {
            get { return _SessionType; }
            set { _SessionType = value; }
        }
        /// <summary>
        /// Gets or sets the negotiated secret.
        /// </summary>
        public byte[] Secret
        {
            get { return _Secret; }
            set { _Secret = value; }
        }
        /// <summary>
        /// Gets or sets the time when this association will be expired.
        /// </summary>
        public DateTime Expiration
        {
            get { return _Expiration; }
            set { _Expiration = value; }
        }
    }
}
